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View Full Version : Anyone running 2k4 in openGL??



Rukee
04-26-2004, 05:27 AM
OMG! It looks cool as can be!!
If you have a high end GF card I`d highly recomend it.
Just open the 2k4 systems folder, then the UT2004.ini and edit the following line.

[Engine.Engine]
RenderDevice=OpenGLDrv.OpenGLRenderDevice



At high resolutions it looks l337 as heck!!

Rukee
04-26-2004, 10:52 AM
here`s a shot of what the game options looks like after you edit the .ini file.
http://www.justwebit.com/sites1/42124/openglrendurer1.jpg

and then a couple of high ressolution shots taken with all the bells and whistles, AAx4 and anisotropic x4 in openGL
http://www.justwebit.com/sites1/42124/shot00001.jpg
http://www.justwebit.com/sites1/42124/shot00002.jpg
http://www.justwebit.com/sites1/42124/shot00003.jpg
http://www.justwebit.com/sites1/42124/shot00004.jpg
http://www.justwebit.com/sites1/42124/shot00005.jpg
http://www.justwebit.com/sites1/42124/shot00006.jpg
http://www.justwebit.com/sites1/42124/shot00007.jpg

flexkill
05-15-2004, 11:13 PM
i know this is old thread , but i just did this and it rock's!!! :yup: can't believe the detail. duz openGL have this effect on all games???

Rukee
05-20-2004, 05:53 PM
as far as I know, it only works with the UT games.